First off, I shall start off with a bit of research I happened to stumble across and that ever since WW2 all Brtish Tanks have tea making facilities in them. Why?
There was a survey conducted on 'Casualties Amoungst Armored Units in Northwest Europe" by the British Medical Research Council found that around 37% of all accidents were caused being outside of their tanks. Also, there was an incident where the British were taken by surprised by the German's because the British tank crews were brewing a cupper. So British tanks were then on made to have tea making facilities inside.
Research links:
The British Perfected the Art of Brewing Tea Inside an Armored Vehicle
Tanks for the Tea
Anyway, back to the Spitfire model:
As stated in last weeks post, I sorted out the low poly model and UV mapped the Spitfire (minus some Maya crashes during the week).
I also sorted the low poly model for the cockpit and have mapped the UV's, but I haven't sorted them out on the UV set yet. That will be next weeks task or I may just begin to bake to outer sections and begin to texture - As UV unwrapping is the only part of 3D modeling I'm not fond of, so I may just take a break from it for a week.
Also, to take a break from UV mapping, I fully textured the Fallout 3 10mm pistol in Painter to do some texture practice:
Note: I gave myself two days at most to do this
Note: I gave myself two days at most to do this
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