Nevertheless, I got more work done for texturing and almost textured the cockpit for the Spitfire - I even did some over render test for the Spitfire. Note: I'm gonna have to do the final renders in Painter, as Designer doesn't do transparency well for glass.
To make the cockpit look more detailed and more real, I created dials for the cockpit. Also, with feedback from the presentations last week, I tried to make the textures pop out more on the outer sections for the Spitfire.
Graphic sheets for dials:
Render of the cockpit during texturing. Note: I also added text to make the cockpit look more realistic.
Test to see how everything looks together:
Playing around with the render settings in Painter
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