Comics Unmasked exhibition
In 2014 I attended a exhibition about the history of comics, from the politics, religion, to education and freedom of speech. comics have influence a lot of things during the history of comics.
However, one aspect of the exhibition stood out to me more than the rest of the exhibition. This section I am talking about is how comics influenced games.
Their prime example is how the Arkham Asylum comics from the 80's had influence to Rocksteady's popular Batman Arkham series
As stated in the Comics Unmasked exhibition's book Arkham Asylum shows "Surreal desent into madness, awash with baroque images of dream and nightmare"
This can be seen in the Batman Arkham series through the story line and segments with Scare Crow.
One segment with Scare Crow is the game pretends to crash with the blue screen which scares the player into thinking their game has crashed and lost all their progress with the story.
As stated in the Comics Unmasked exhibition's book Arkham Asylum shows "Surreal desent into madness, awash with baroque images of dream and nightmare"
This can be seen in the Batman Arkham series through the story line and segments with Scare Crow.
One segment with Scare Crow is the game pretends to crash with the blue screen which scares the player into thinking their game has crashed and lost all their progress with the story.
This is a somewhat of a fourth wall break which directly aimed at the player, which in turn makes them involved with the game as it effects them and play with their mind.