Over the weekend I created the high poly version for one of the soap box cars. Also, the day after I posted my last weekly summary I was given another concept piece to work from, which again was from my team mate Nick. So I created the high poly version of that soap box car too. During the week and still working on getting the low poly versions of both models done.
Other concept piece I was given can be seen below:
High poly model renders for models:
(Side note: I usually do mental ray renders of my models before I done the textures, however for some bizarre reason, my mental ray isn't working on my computer at home. So I have done these on one of the normal renders in Maya)
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