Wednesday, 23 March 2016

Though I'm not at uni this week due to the Easter holiday, I wanted to get the the cars finished. I got the low poly models of the soap box cars done and have now baked them (though the bake only worked on them and the other didn't work. I am still having problems with high to low poly bakes). I've also got the textures done for both of the models.

The image below is the high to low poly bake that was successful:


UE4 renders of the soap box cars:


All the textures for cars. Forgot to add the normal map to the V2 sheet. For the V1 normals, I used a height map to create the normal map 




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