Saturday, 4 November 2017

ASU1 - Weekly update

Due to being ill, I didn't do as much work as I would like to have done this week. But hey-ho, it's that time of year to be ill.

This week I finished off the misc assets for the scene - or at least the ones I want to put into the scene for the time being. I managed to bake a most of them. I also (with the addition of a few crashes) managed to finish baking the oven too. With current texture sets I've created, I done texture tests to see how the assets would look like and if I would need to change the texture or geometry of the assets 












I also went into Substance Designer to create a ceramic texture. Results seen below: 





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