Saturday, 17 February 2018

CAD week

This week I tried to experiment with CAD. I couldn't get a license for CAD software, so I used an open source one call Free CAD. I couldn't get used to the controls well but fortunately for me I could change it to Maya controls. I later imported it into Maya and see if I can scale a block out to the CAD drawing. It eventually worked well, however, I did take me all week annoyingly.

Before I started to get somewhat use to the software, I wanted to do rough basic floor plans in my sketch book. Which can be seen below:














Tutorials I looked at:
FreeCAD Architecture Intro - 01
FreeCAD Arch - Creating 2D Plan - 02

But I did get some sketches done for ASU2:





Gargoyle Iterations: 



Addition from a couple of weeks ago: 

I forgot to post this on the 10th of February post. But from my texture practice I created my own substance graph and added my favorite bits from each practice and combined them to create a new texture. Results below:





There's a 'clean' version; a variation of the 'clean' version and a dirty version 

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