Saturday, 31 March 2018

Texturing

I haven't decided if yet if I should stick it out with current gargoyle sculpt or begin a new - I will decide by the end of the week for certain to stick it with it or start anew.

This week I decided to do a lot of texturing done and begin to place them in UE4, though I know it won't look amazing on my PC. But want to get some placement done.





To my own admission; I will add that I had a slight snafu with some of the UV's with the models. Some of the models I forgot with models are on which UV sets and also accidentally overlay some model UV's with other model UV's. So I had to re do these this week. Fortunately for me, I'm building a library of textures within Substance, so texturing is getting done quicker. 


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