This week I focused on iterations for my character for my game, level block outs so I get a rough idea how I want the game to look I make it in UE4 and done some more research for my game.
From my research for Among The Sleep, I wanted to make my character to look sweet and innocent, which would counteract the horror setting. Which in turn would make the setting look more darker, or at least I hope. In additions to this, I want the character to be small and the level around the character to be big and intimidating, which would make the player feel helpless.
Also during this week, I made level block outs in Maya for the toy shop, which I want the main game to be placed.
I want to base my prototype around the tutorial level. As from my research into Among the Sleep, I want the tutorial be more light and safe, which would place the player in a false sense of security. But also learn the basic controls in a safe environment.
And finally for this week's summary, we have been given our briefing for the research and theoretical side of the project. For the essay, we have to write a 3000 word essay on creating Coherent Worlds.
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