Friday, 4 December 2015

Weekly summary

This week we began our the second half of BA2a, and for the second half of this unit we are doing art test.
But before we start the art test we are doing studies to get us ready for the art tests.
For the studies and the art test I am going down the 3D specialism route. From this, in the workshops I began to look at high poly modeling.

This is different to what I am use to as for high poly modeling, you have to be able to drop a edge loop tool within the model and then once you've finished high poly modeling, smooth it and export it ready to be backed out as a normal map.

To begin with, I looked at 3D job roles within the industry and what they require. The studios I looked at are: BioWare, Zenimax, Ubisoft and Ready At Dawn.  Also, I started off with some mood boards of what I would like to create for studies.

My goal within the next three weeks (hopefully) is to create two models: A Victorian Horse carriage and a Browning heavy machine gun.


Here are some mood boards where I looked for influence for my mood board. I am going to start off working on the M2 browning. Also below these are some of my results from looking at 3D artist job descriptions:












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