Sunday, 15 February 2015

Alphas and wing detail


With this iteration, I try to add a slight Victorian style pattern onto the wings. I don't think it work, as it fights against the detail I put on the gargoyle's head. So I think I am going to leave that style of pattern off the gargoyle and leave it for the base.


With these following iterations, I experimented with alphas to give the gargoyle some textures. I do think they give the gargoyle an effective scale look. One thing I'll also have to do that isn't shown here is I'll have to Zremesh and project all, so my sculpt will have far less polygons, but still have detail but also redo the topology on my sculpt. Think it could be more efficient.




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