Evaluation For BA 2
Where do I begin? Firstly, I loved this project though at times I got annoyed because I was trying to get use to Zbrush. However, overall I enjoyed the project a lot. I personally think my outcome was well produced, though I wished I done more on the textures. But as I said, my final outcome was good in my opinion and I am quite pleased with it (especially given I haven't used Zbrush before and still quite new to 3D software).
Though at the beginning of this project, as I said before, I was new to Zbrush and I was slightly overwhelmed by it, however I adapted quite quickly to it and it felt more natural to me oppose to doing 2D concept art. I found it easier to get the form out and then add the detail on to the sculpt.
During this project I have came to the realization that 3D is the route I want to take in the games industry (at the beginning I thought I was dead set on doing 2D concept art)
What do I think went well with this project? I think my time management has improved since BA1, as I haven't left everything to last moment, though I still think it could be better. As well as this, I think my sculpts had quite good forms in them.
What did I enjoy? I really enjoyed the fact we got the chance to meet people in the industry, whom gave us guest talks at NUA.
What would I do differently next time? If I was given the chance to, I think I would do more on the textures, like add moss onto the gargoyle. I would also do more on my frost dragon sculpt. I think I would also would of like to at least attempt to do a Steampunk gargoyle in the iteration process, even though I didn't end up following through with that idea.
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