It's evaluation time again. Where do I begin? At the beginning of this project with I was very daunted by this project; especially at the thought of using Maya. However, my opinion has defiantly change, I love using Maya, more so than Zbrush.
I have defiantly learnt a lot during this project like: how to do uv mapping; why to use normal maps and how to create them; how to do texture for a 3D model properly; how to make a mesh somewhat sufficient; that ngons are bad etc.
If I had more time or had a chance to do this project again, I think I might change the roof on my folly, as looking back it's could defiantly be better (as to me it look kinda flat). Also, I think I could easily made my folly interesting, as I think my design is quite basic. But given this is my first time properly using Maya, I don't mind the simplicity of it; as the saying goes "learn to walk, before you run". Other than that, I am pleased how my project has turned out.
Where to improve:
I really need to remember to set a project before I start modelling on Maya; time management I always need to improve on; I am defiantly going to try and improve my modeling skills, as I want to get really good at Maya. Lastly I want to learn how to make my meshes more efficient.
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