Thursday, 21 May 2015

Reflective Journals Weeks 1 to 7

Unlike for what I've done for the other projects, I wrote my reflective offline on Word before I publish them. Also, unlike the other projects, I actually kept up to date with and added  the reflective journal and added to the word document weekly. How'd of thought it!

Here's the content from that document:



Week One
First thoughts on Maya: At first I’m daunted by Maya, as unlike Zbrush I can’t use my graphics tablet create 3D models. However, I am determined to learn how to use it. We have yet to get our full brief yet for the project, however we’ve been tasked to do studies on architectural element from building.
Also, I am quite enthusiastic about the project I have been given, as I love my architectural studies.
Things to work on this week: Practice with Maya, so I can be confident with it

Week Two
Still daunted by Maya, however I am enjoying far more than I thought I would. Done some architectural studies and, in my opinion, have turned out really well. For a side project, during Easter holidays I created a blimp, so I could get use to Maya. Though, yes the typology could be way better than it is (it actually quite bad), and there is a lot more I can do to it to make it more efficient, but I am pleased with how it has turned out. From this, I feel more confident in using Maya.



Week Three
This week, I spent most of it getting textures for my models as we have been shown how to do UV maps. UV mapping I will have to admit is still an enigma to me, as I have yet to fully understand it. But practice makes perfect, as the saying goes.
Manage to get more studies done too, I manage to model some aspects of buildings around Norwich.
Things to work on this week: Need to understand UV mapping more, and actually do it.

Week Four
This week I manage to understand how to do UV mapping, to which I was able to UV map one of my models; my chimney study. Manage to apply a bump map to my model as well to give the model more texture, without adding more polygons to my model.

Week Five
This week with have been given our project; our project is to create a folly. As I have a few ideas for what to do my model and I have already done a 3D iteration for my design, as well as 2D iterations.
Note: Not to keep on my first iteration for the folly, might try something else.

Week Six
I have finally decided what I want to do for my folly to which modelling was underway and now have completed. I’ll have to admit now I am really enjoying Maya, defiantly want to go into 3D now.
Things to work on: Clean up my model, get rid of all the ngons in my model, and sort out some the sections of my model as the typology is a tad poor and can be greatly improved.
Things I need to do: Finish UV maps and texture my folly, then add bump/normal map and also add a spec to the model. The time frame for this is to do this over the weekend, so then I can focus on the turntable and other stuff for my project.

Week Seven
My folly is now finally finished. It’s fully UV mapped, textured, with bump/normal maps added, spec map added, turntable completed and asset sheets completed.

Thoughts on the project: I have really enjoyed this project and I have loved using Maya.

Things to work on: After this project I am going to continue working with Maya and practice more with it, as I want to improve my skills with Maya.




Note: I might actually continue with this approach with the reflective journals as I kept it up to date

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